![]() The following abilities no longer ignore units classified as Ancients (Neutral Ancients, Warlock's Golem, etc): Ice Vortex, Mana Void, Berserker's Call, Blood Rite, Bladefury, Omnislash, Torrent, Ghost Ship, Smokescreen, Static Remnant, Primal Roar, Earth Spike, Heartstopper Aura, Shrapnel, Golem's Immolation, Sticky Napalm, Primal Split's Immolation, Call Down, Invoker's Tornado, EMP, Chaos Meteor, Sun Strike, Ice Wall, Deafening Blast, Pulse Nova, Eclipse, Battery Assault, Rocket Flare, Shadow Poison, Dispersion, The Swarm, Kinetic Field, Static Storm, Ancestral Spirit, Echo Stomp, Overwhelming Odds, Stone Gaze, Earth Bind, Poof, Rip Tide, Nyx's Impale, Fire Spirits, Supernova, Mystic Flare, Dark Pact, Suicide Squad, Ravage, Demonic Purge, Fortune's End.Reduced All Pick drafting time from 40 to 35 seconds per turn.Melee attacks now miss if the target is farther than 350 range more than their attack range.Hero kills achieved by units under your control now provide XP credit to your hero (Affects things like Spirit Bear, Golems, Familiars, etc getting kills).Ogre Frostmage bounty reduced from 52 to 40.Hellbear health reduced from 950 to 700.Satyr Tormenter gold bounty reduced from 104 to 84.Ancient Rumblehide bounty reduced from 83 to 65.Ancient Black Drake bounty reduced from 50 to 40.Ancient Black Dragon bounty reduced from 199 to 170.Creeps now meet slightly closer to the Dire safelane.Extra range/siege creep additions spawntime from 45:30 to 45:00.Tier 2 and 3 towers armor reduced from 25 to 22.Ranged Barracks team bounty increased from 100 to 225.Melee Barracks team bounty increased from 175 to 275.Instead of Buyback temporarily preventing unreliable gold gain, it now reduces all gold gained (including hero and aoe gold) by 60%.The amount of AoE Bonus Gold given is now increased/decreased by up to 20% based on the dying hero’s relative rank in net worth amongst all the enemies on that team.AoE Bonus Gold is now distributed based on the relative net worth amongst the heroes involved in killing the hero by +/- 25%.Reduced the direct hero last hit bounty by 100 and redistributed that gold into AoE gold (in ratio of 100/75/40/25/20 for 1/2/3/4/5 heroes).Hero kills (the non-net worth portions) are worth 10% more.Range lane creep bounty reduced from 48 to 45 (-6.25%).Melee lane creep bounty reduced from 43 to 40 (-7%).AoE Bonus XP component based on Team XP difference reduced by 40%.AoE Bonus Gold component based on Team Net Worth difference reduced by 25%.
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